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Games reviews: Warcraft 3 — Reforged


Warcraft 3: Reforged

PC, Mac ★★★✩✩

TAKING an 18-year-old video game and making it relevant in today’s thriving market, where there is more choice than ever, is no easy task. And while developer Blizzard has been a bit ham-fisted with the final product that is Warcraft 3: Reforged (we’ll come to the bugs in a minute), what shines through is just how fresh this classic RTS feels.

Each of the seven full-length single-player campaigns provides fantastic fantasy-fuelled storytelling and bookish, strategic gameplay — the kind modern players crave from this dwindling genre.

Combining the original Reign Of Chaos story arc with the Frozen Throne expansion pack, the epic odyssey packaged here is on a par with the works of JRR Tolkien, such is the breadth of yarn-spinning.

At the heart of the tale, the Burning Legion’s army of the undead is doing battle with the allied forces of humans, orcs and night elves in an attempt to conquer the world of Azeroth. It’s a fantastical romp with twists and turns galore, which showcases the hallmarks of well-told high fantasy, from regicide and epic battles to fates lost and destinies fulfilled. If you’ve never experienced Warcraft 3’s story before, it’s a true gem for those seeking serious narrative kicks.

Similarly, the mission design holds up incredibly well, with each of the eclectic four factions providing a unique play style (the undead, for example, can raise enemy corpses to fight for their cause à la the Night King from Game Of Thrones).

Into battle: Enjoy the twists and turns

And while establishing settlements to gather resources (gold, lumber and food), defend against foes and train units is a throwback to an era of snail-paced gameplay and higher attention spans, Reforged captures the apex of the base-building device, a cornerstone of what made the RTS games of the 1990s and early 2000s so compelling and methodical. Other tactical relics shine too. The day/night cycle gives night-dwelling elves a buff in the dusk, while bigger armies will chew through gold revenues quicker — that means deciding between military might and economic security is genuinely tricky.

But if the tactics are good, the cutscenes are bad. When the reconfigured game was announced in 2018 it looked like we would be getting a cinematic overhaul. Nope: this is sixth-form-level stuff. Sadly, there are a host of other shortcomings. For one, the menus are not just messy, they’re also buggy and regularly lag, with the post-battle summary sometimes unreadable. Meanwhile, colours and shading in Classic mode lead to some obvious graphical glitches even the HD shine can’t polish over.

In multiplayer mode, matchmaking is fast and fairly painless but the user interface is at its poorest here, making it tricky to survey the options when looking for preferable ping time.

Some issues have been sorted with post-release patches but, still, Blizzard might have been better off simply straight porting the original rather than promising a remaster that never really was. That said, at its core Reforged is more than a stroll down memory lane — it’s required reading for RTS fans. It has a classic story, some of the best RTS moments of all time (namely The Culling) and, in terms of pure strategy, is up there with the best, even after nearly 20 years.

A poor remaster simply isn’t enough to detract from one of the greatest RTS games of all time. Gareth May

The verdict

A wobbly but welcome return for the one-time pinnacle of the Warcraft franchise

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